Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Tuesday, 31 July 2012

And finally some actual animation!

It's only just occurred to me that I haven't actually put much animation up here at all, so I thought I would upload my latest completed project- a box push. The background is very simple as I was purely concentrating on the animation.

We were instructed to animate a push/ pull/ or weight lift of some sort, so I decided to go with the idea of this little dude pushing a massive box up a ramp. But alas, it's not worth the effort! Anyway, enjoy and leave a comment/ critique if you feel like it. :)

Technical stuff: Maya 2012, using the Buckid Rig.

Thursday, 1 March 2012

Frankie Smith- 3D



 
My character Frankie Smith that I have been modelling over the past couple of weeks has now been completed (just a clay render as I still need to finish UV mapping her). Modelled in Maya 2012!